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Design it, Drive it : Speedboats (Windows PC simul

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Todd Wasson View Drop Down
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    Posted: February-20-2017 at 12:04am
New update released today that replaces the old vees with new ones with over 40 adjustments to play with.

http://www.youtube.com/watch?v=y_tkUSAdcOw
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: November-18-2016 at 2:04am
Tunnel boats are here! This was developed with help from a US Formula 1 boat owner/driver.

http://www.youtube.com/watch?v=5c61WcnVwec

Store:
http://store.steampowered.com/app/501090
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: April-23-2016 at 7:10am
New trailer with hull water spray added.

https://www.youtube.com/watch?v=AXAL2a3wuww
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: March-22-2016 at 3:07pm
Thanks, Skutsch. I'll need to take a look around the forums and see if I can find some people talking about the issues you're bringing up.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote skutsch Quote  Post ReplyReply Direct Link To This Post Posted: March-22-2016 at 1:55am
Ok, Todd, interesting stuff, but I am probably the only guy on this whole website who is concerned about chine walk with an outboard. There might be one other guy who has a correct craft I/O that is set up to approach the speeds where he gets into the chine walk issue.

There are a whole host of folks on here who are trying to push their old direct drive inboards WAY past the (speed) design limits of the hull and are getting all sorts of funky, wierd hydrodynamic and aerodynamic oscillation issues. You would probably get a lot more interest if you discussed some of those abnormalities.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: March-18-2016 at 7:47pm
Added support for twin and triple outboard setups today. Here's a new trailer showing that off:

https://www.youtube.com/watch?v=83ZolAnVoiM
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: January-30-2016 at 9:22am
Three minutes on the Oculus Rift:

https://www.youtube.com/watch?v=JKO6R1tg_HQ
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: January-21-2016 at 3:04pm
I wrote an article about chine walk. Discuss!

http://www.speedboatsim.com/chine-walk-tech/
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: January-16-2016 at 9:27am
This company contacted me yesterday about adding support for their motion platforms. Definitely interested!

http://www.simcraft.com/
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Todd Wasson Quote  Post ReplyReply Direct Link To This Post Posted: December-03-2015 at 12:25am
I'm happy to announce the release of Design it, Drive it : Speedboats!

Trailer video on YouTube

More info and videos can be found here:
speedboatsim.com

This is a sophisticated simulation that lets you design and drive your own speedboats in real time from around 30 design variables. The physics simulation involves the computation of thousands of forces on the hull that depend completely on your hull design. Dynamics such as chine walk, porpoising, and the dreaded blowovers will arise naturally as a result of your design and what you do with the engine trim and jackplate.   

Experiment with hull dimensions and shape, deadrise angles, pad design, step sizes and positions, jackplate setback and lift, engine trim, engine power, propeller pitch, and lots more.

It works on single or multiple monitor setups as well as the Oculus Rift virtual reality headset running on Windows PCs. Full customizeable controller support is included for steering wheels like the Logitech G27 with sophisticated force feedback, gamepads, keys, joysticks , etc..

Store


Facebook group

Facebook page

As of this announcement, it's currently limited to vee bottom style outboards. You can get pretty close to flatbottoms by setting the bow and transom deadrise angles near 0 degrees and reducing the molded depth and transom height to the minimum. If community support is solid enough then it may be expanded into other boat types some day.

Thanks for looking! Questions and comments are welcome. I'll be lurking. :)
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